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Download firefox for mac 10.13
Download firefox for mac 10.13











  1. DOWNLOAD FIREFOX FOR MAC 10.13 UPDATE
  2. DOWNLOAD FIREFOX FOR MAC 10.13 ANDROID
  3. DOWNLOAD FIREFOX FOR MAC 10.13 CODE
  4. DOWNLOAD FIREFOX FOR MAC 10.13 WINDOWS

DOWNLOAD FIREFOX FOR MAC 10.13 UPDATE

This fix can cause textures to get reimported.Īsset Pipeline: Fixed an issue where ScriptableObjects could be loaded when querying their type using AssetDatabase.GetMainAssetTypeAtPath().Īsset Pipeline: Fixed an issue where the main object name did not update correctly when duplicating or copying assets.Īsset Pipeline: Fixed for a crash that would occur if ImportAsset was called with "Assets\" path.

DOWNLOAD FIREFOX FOR MAC 10.13 ANDROID

Please refer to the package changelog online Fixed an issue where the Sprite Editor Window was not disabled when readonly assets were selected.Īndroid: Allow Android on-screen keyboard dismiss behavior match iOSĪsset Pipeline: Fixed a crash inside Physics Manager when a Default Material was present and we shut down.Īsset Pipeline: Fixed an asset matching inconsistency issue with 'Compress Assets on Import' preference setting.

DOWNLOAD FIREFOX FOR MAC 10.13 WINDOWS

Please refer to the package changelog online Updated Windows MR XR SDK package to 4.6.0. Package: Updated Version Control package to 1.11.2. Graphics: Improved error logging for the CopyTexture function.

download firefox for mac 10.13 download firefox for mac 10.13

  • Version Control: Added horizontal scroll bar to Changesets list for easier viewing.Īdded auto-login for SSO credentials handler.Īdded ability to modify assets without checkout.Īdded ability to allow empty checkin messages.Īdded empty checking message localization.Īdded Plastic toolbar button to Unity editor.Īdded notification icon for incoming changes to Plastic toolbar button.ĢD: Cache internal reflection to speed up Sprite editing data access.Įditor: Now shaders will have SHADER_API_(DESKTOP|MOBILE) define set according to the target build platform.
  • XR: Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials" Windows: Editor crashes when exiting and keeping a tutorial project UGUI: Poor performance when loading or unloading a large Scene Templates: Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset component Templates: Crash when quickly duplicating prefab with Behaviour Brick attached and undoing duplicate in LEGO Microgame

    DOWNLOAD FIREFOX FOR MAC 10.13 CODE

    Scripting: Unity does not execute code weavers when the project is opened for the first time

    download firefox for mac 10.13

    Scripting: Increased Script Assembly reload time Scripting: Crashes on mono_class_init when entering Play Mode after recompiling scripts Quality of Life: Crash on GUIView::DoPaint when selecting color with a color picker Profiling: Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and unloaded Mono: Crash on mono_thread_get_undeniable_exception Mono: Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play mode MacOS: Port count never stops increasing in Standalone build on Mac Standalone Linux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorials Input: Input.GetKey does not trigger when the mouse cursor is outside the Game window IL2CPP: Old build artifacts are used when ARMv7 and ARM64 build follows a ARM64 only build from different git branch Global Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabled

    download firefox for mac 10.13

    Global Illumination: Fatal Error when closing the Editor while Generating Lighting Global Illumination: Crash while sculpting Terrain and Baking Lightmaps Unity iOS Remote Known Issues in 2020.3.20f1Īsset Bundles: Building process of the AssetBundles is slow when the file count is hugeĪsset Importers: Instantiated FBX through code throws error after leaving Play Mode













    Download firefox for mac 10.13